AutoClientRule: LanceBotRule BUILD_TAG: jenkins-LanceBot6OnRequestWindows-1175 BUILD_URL: https://lancebot.intra.qt.io/job/LanceBot6OnRequestWindows/1175/ CreationDate: Thu Mar 26 08:52:18 2026 DebugRects: FuzzLevel: 10 GERRIT_CHANGE_SUBJECT: Fix screen texture being bound during the screen map pass GERRIT_CHANGE_URL: https://codereview.qt-project.org/c/qt/qtquick3d/+/724439 GERRIT_PATCHSET_NUMBER: 2 GERRIT_REFSPEC: refs/changes/39/724439/2 GitBranch: dev GitCommit: Unknown GraphicsStack: RHI_d3d12 HostAddress: ::ffff:10.9.70.33 HostName: graphicsWin3 IgnoreItemChecksums: true ImageChecksum: d12892456fc34b29 ImageSize: 900x450 OSName: Windows OSVersion: 10.0.26200 Project: LanceBot6 QtBuildMode: QtRelease QtVersion: 6.12.0 RunId: Mar26-084840 SHA_qtbase: bacc22527c00e8215d28f7e7bde002f134d1d61c SHA_qtdeclarative: c291622e34ac2ab6ab881377476fe03c5bd62217 SHA_qtquick3d: 4efbcb778e02a7b17f603aea3936c3b8e9866a78 SHA_qtquicktimeline: d69c8d18fe58deb7bcd43cd71b5b04664adf7b25 SHA_qtshadertools: 130125fa3c08a2dff4ffe94bf205239ce61081c8 SHA_qtsvg: 8c03e3ae7ff6fb6cefd61643c3183d83213844ae TestCase: tst_Quick3D